Dance Miles (v 1.0)
A Social Game for Social Dancers
A game for 2+ players. One player acts as the scorekeeper, but all players are competing.Rules
- When you dance with someone, you may ask them where they’re from. Their response is their Location.
- Remember, record, or write down each unique Location you get.
- After each night of the dance, send the scorekeeper the list of your Locations. You get 1 point for every mile between the host city and each of your Locations (as determined by Google Maps).
- At the end of the event, whoever has the most points wins.
- You only can get one Location per person. If a person says more than one location, you can choose which one you want.
- You only get points for each unique location. Dancing with 5 people from Miami is the same as dancing with 1.
- The exception here is city/state/country. If they say “Georgia”, its a different Location from “Atlanta”, even if that’s where they live in Georgia.
- The host city Location gets you 0 points.
Four people played: three guys and one girl. The girl seemed to have a huge advantage when a dancer from Donegal, Ireland showed up, but by the end one of the guys took the championship with 6,784 points.
The game has a lot of strengths. It’s a socially invisible game, as players aren’t bending or breaking any rules of normalcy. It has elements of discovery and surprise, which align with that impressed feeling from learning about others’ travels. It gives incentives for meeting new people and stepping out of the comfort zone, and players have a leg up if they pay attention to accents. It was fun to compete, and both players and people who heard about the game took an interest in it.
The biggest weakness of the game is that its hard for the players to remember their Locations. Technology would help out here – letting players text or smartphone their Locations, and giving them instant feedback on their standings. With more people, it makes sense to split into a guy’s league and a girl’s league, particularly if one gender traveled more than the other. The game lasted for two of the three days, and it might last longer when people can see themselves and a rival on a leaderboard.
I’m going to improve this game for the next event I go to and get more people involved. If you have suggestions or opinions, I’d love to hear them.